Relm is yet another character with natural 999 MP, and like the 3 preceding her, actually has theoretically 4 digits. The enemy ability R. Polarity switches a player's row. Also, note that Gogo in some ways is BETTER as a thief than Locke, due to how the Colosseum works. From the late 50's levels onward (considering you leveled your magics/espers and have decent gear) you destroy EVERYTHING (final boss included). Swords Basically, while random spell casting (such as Ice Brand's Blizzard) still works, because those bytes are differently, and thus are Addition Effects (damage dealt first, THEN the special effect kicks in), True Special Effects (often called Replacement Effects) are ignored. Only thing close to a reliable way to get that pure Trophy item. 2) You can place characters that are geared towards magic attacks or summons instead of regular attacks in the back row to take less damage. The eight elemental dragons (as well as Proto Armor) all carry a 12.5% chance One of my favourite scenes in the whole franchise. The base power of this ability, which determines the amount of damage or healing it does; a dagger () indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is . Pause, Hold, Unpause? Go with the Esper, since that'll only mean you'll have to fight through the final dungeon one more time to get a Ragnarok sword in addition to your Esper. Most enemies have a set of four items that can be won from Metamorphose, with equal distribution. Warrior and Monk are in the front row, while Black Mage and White Mage are in the back. Slight Defense is nothing compared to +5 to Magic Power at the time. If I were you, I'd watch my princely finally completed a life goal (25 years later)! For Cyan's WoB armor, give him the Power Sash. Effectively, the Rate of success is Relms Level in relation to her enemies. Hey bro, can I post this over on the FFVI pixel remaster guides section? Right now its really hard though without it, I couldn't beat Ultros without it (he kept one shooting terra and the guy you need to protect). From what I gather, if you do this right, it will automatically undo the rigging and you can get ability you wantincluding Joker Death. It's non-elemental, barrier-piercing, multi-target and stronger than anything that's not tweaked so hard it's embarrassing. This was believed to be the case because Umaro would use a Green Cherry in his boss form to trigger a power up mid fight. There really is no competition in this regard, especially with evade fixed, making Force Armor not as good as it use to be. The game's only naturally long range weapons are the rackets, but Amarant can also throw weapons. I believe you don't actually need to bring her to the dungeon itself, but unsure on this, though she is required to actually start it, however. This is still kind of time consuming, but its much cheaper (expenses wise) than Falchions (and stronger to boot), and somewhat faster than hording Impartisans, call it the balance of the two. KO'd characters that are brought back to life will be placed in the back row. Physical damage to all opponents. Characters start in the front row when they first become available. Only method of getting more than one Magus Rod before the Soul Shrine is by betting Heal Rods (which are useless anyway) at the Coliseum (the first Magus Rod is gotten from Earth Dragon.) Again, despite what it may seem, Gungnir is NOT a spear in terms of Jump. Learn how combat works in Final Fantasy VI, and a few pointers on how to maximize your potential. That said, Final Fantasy VI has a wide collection of typical fantasy armament, with some fanciful selections like Setzer's gambler weapons and Relm's brushes. How to activate this glitch? I'm not going to tell you what Rages to get at every point (beyond the bunch I mentioned above) since after a point, it really becomes micromanaging, and you should raise Gau at a pace you feel works for you. Sword versus Esper debating time. This all applies to Locke as well, of course, but its probably just easier to give him a Thiefs Bracer and use Steal outright, though Thiefs Knife + Black Belt combo would give him an extra random chance to Steal each turn, while still keeping that Thiefs Bracer so that might not be a bad idea, if stealing is your thing. Have someone else summon Ragnarok, then have Gogo continually mimic that until it hits. All trademarks are property of their respective owners in the US and other countries. Terra is one of the easiest characters to get back in the World of Ruins. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. Vivi, Dagger, Freya, and Eiko join the party being in the back row by default. Not certain on this, but basically, this combo isn't worth it at all. In fact, you can get it before facing Dullahan, though the prospect of leaving the dungeon, getting the armor and returning is probably not worth the time, so you might as well just grab it after you get the Falcon. No, not really, but there are perfectionists out there. Attack Power is 252, is unblockable, ignores defense. Relm can help a lot when it comes to teaching Lores, thanks to Sketch and Control, so its not a bad idea to bring Relm with you when you go Lore hunting. Keep Gau's at least somewhat up to date. Unlike in most games, which allow players to pick and choose which row they want their characters in, Final Fantasy IV forces players to put two characters in the front row and three in the back row, or vice-versa. Some games also have an ability known as Long Range or Reach that gives the equipped character the same power as if they were using a long-ranged weapon. If its after Zozo? This way, you could after the final battle end up with both the sword and the Esper - you know, for completion's sake. Obviously, if taken down the mage route, Terra should be learning strong spells. Maces, boomerangs, clubs, and gambling weapons (such as darts and cards) are long range weapons and deal full damage from back row. Only time you should be using Gungnir is if you need a magic boost on Mog. Speaking of which, for the Sealed Cave, Mog's best option is likely Water Harmony. but there are some special weapons in the game that deal the same damage from the back row like the chain flails or those boomerangs and even the spears. Characters in the back row will take less damage from physical attacks. If you leave, something will happen and he'll be gone for good. In fact, Magus Hat may still be better than Green Beret anyway, though at least here its debatable. As long as Gogo can do 9999 dmg with phantom rush/ultima. are immune to instant death but have a Morph Hit Rate equal or superior to 50%: Out of those, the only really spectacular one is Brachiosaur; the strongest About back row, in menu just use left in directional. They are an Item Shop (with a Soft next to him) and a Tool Shop (Tonic / Antidote). my end game with terra was her dualcasting ultima every turn using only 1 mp per cast as well as having high defense and mp. In the end, you end up with characters that both do 9999 damage with Ultima despite Terra's higher magic, but Celes takes hits far better. See one of the later points for how this works. They, for the most part, are just for show, and a Rod is better pretty much always. Description. This is purely a battle script thing for his boss form, and has no effect for the form that joins you at all. 5 Reply [deleted] 2 yr. ago Don't even need to be 50's I'd say just teach everyone Ultima then start spaming. Does getting a undercut make other styles more difficult? Does it matter? Also, if you want Shadows best Throw damage, Darts would be that weapon, though it is kind of pricey, and probably better to just stick with Shurikens as those would last you. It refers to a unit's position in battle, which affects overall performance. Quite nice how the game outright hands one to you, possibly so Edgar always has at least ONE option for Tools (you'll note that Noiseblaster and Bio Blaster are store-bought in South Figaro, but not Auto Crossbow.) Also, in general, I recommend against buying Crystal Mails, as they're a negligible improvement over the Diamond Armor, yet you're shelling out a fair amount of cash for them. . With Rippler, he can nab Trance, Interceptor, Rage, among other things if used in odd ball fashions (used on an enemy who just ripplered a different character, in conjunction with Confuse, what have you) Yes, you can see Strago suddenly undergo a sex change and look exactly like Esper Terra. Tools are found as weapons throughout the game, and as long as a tool exists in the player's inventory, it can be used against enemies. So here's a list of monsters that Final Fantasy VI; Stealing from the back row; darknite55555 Leveling makes it too easy. 3) You can place characters with a long-range attack in the back row as they will receive no reduction in damage . The Drill was the most powerful item for this, reflected by actually becoming a helmet in Dissidia. Non-elemental magic damage on all opponents, inflicts. If you got the Gauntlet instead, use that anyway, even if its clearly worse than Genji Glove, its better than nothing. Basically, yeah, another character who needs no MP Boosts. Ultros counters Terra's Fire with an . This happens in the battles fought as Yuffie in the Wutai Village pagoda, and Cloud's final showdown. Long range attacks that ignore row include damage done by bows, whips, and boomerangs. This means it can take the benefits of Berserk (especially good if using the Imp set up), and Trance (requires Merit Award obviously) if you want, to really wreck some havoc. Pity they don't give him his brother's discount. The boss battle against Motor Ball is a back attack, and thus reverses the party's row. I was wondering if putting every character into the back row makes the game too easy, which I really don't want, or should I treat it as if it nerfs all damage and only put stuff like support characters in the back? Manage all your favorite fandoms in one place! Sabin at Figaro also provokes lines from the shop keepers! Runic becomes more useful in th eDragon's den as well. Though potentially there are three or more rows, all enemies bar those in the front row take equal damage as back row enemies. FF6 is one of the easy ones I'd say. As a side note, trying a sequence before Sabin learns it WILL result in a failure; no trying Phantom Rush before the plot sequence or before Sabin is level 70. In the end? The member in the first position receives 1/2 of attacks, the member in the second position receives 1/4 of attacks, and the members in the third and fourth positions receive 1/8 of attacks. This makes Black Belt a better option than it might sound at first for him. This means you won't have to worry about him screwing up set ups that are reliant on relics. Tools is Edgar's special ability in Final Fantasy VI that allows him to use various machines to create several effects. . This is probably the best reason to get him, as they are nasty objects you'll want, regardless. Oh, that's no funwait, right, who said anything about writing a FAQ was fun? There are some enemies who are flat out immune to Sketch and/or Control, and thus will always fail. Up: Set 2 50% of the time. This is because the Fanatics Tower is, well, screwed up how it works. As a fun side note, Terra rejoining forces you into a 3 party team, which makes getting Gau right after her ideal since you're already set up for that. Catoblepas gives Biox8 for the fastest spell to learn, though the worst, it should be enough to last her. In fact, having her cast Cure on the entire team, then using a Sleep Bag on her is just as effective as using a Tent. Its really the only way he's going to do any sort of damage throughout the next few sections of the game. Well, Shadow will leave in the middle of the Opera, which means you practically get no use out of him; and by middle I mean before Ultros shenanigans start.. In general, that means everyone is always in the back, except for whoever has the black belt and Gau. Every monster has his own 'Metamorphose success change' bit. This dance is just brutal, in general, and its the home dance too, should be quite obvious as far as why to use it (it does have a flaw in that if Mog uses Sonic Boom on an enemy immune to Instant Death, its a wasted turn, but thems the breaks). Information about each character, suggested party setups, end-game equipment, and character strategies throughout the game. Gogo is one of the best characters to use in the Coliseum cause you can quite literally control his actions. Don't bother buying an extra Diamond Armor for Setzer when he first joins, assuming you already have one on Celes and Edgar. You could hand him Lightbringer and just keep him with that, but then, that weapon is hax. This way, you could after the final battle end up with both the sword and the Esper - you know, for completion's sake. This is also by far the biggest skill set in the game, since even removing the unobtainable Rages, he's got over 250 of them. Giving him a Genji Glove and Master's Scroll with two Impartisan's and using Stray Cat. Give Umaro the Berserker Ring. regarding terra her magic builds pretty much die off late game especially if you properly level with espers. 2 Reply More posts you may like r/BaldursGate3 Join Regardless, Holy Lance is a better choice, since its a spear, and has random Holy castings as well. When the Chainsaw's Death attack is used, Edgar and Gogo don a hockey goalie's mask in similar fashion to Jason Voorhees from Friday the 13th. Getting a decent stock of these never hurts. This is only further supported by the fact that his Dragon's Den weapon, the Scorpion's Tail, ignores Row penalties. Want the best most awesome game in the world? Being in the back row will make characters inflict less damage with melee weapons, but receive less damage from enemies as well. It sounds screwed up, but trust me; that's how it works. Timing is everything here, but it lets Setzer be a cruel person if you dont mind cheesing out what was probably an unintended little gimmick. His blitz abilities are uneffected and you really don't have to switch him to get a back attack. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. However, the animation places the eyepiece several pixels below the user's eye, covering the mouth area instead and pulling the headband below the top of the head. Also, I seem to recall that the game doesn't make the check to steal 4x, its actually only once, and the game just reiterates the steal message multiple times. Except in the battle screen, if the player presses the Select button, the Alter Order screen will be displayed to change the positions of the characters, except for the guests. . The same applies to Hypno Crown and Control, for that matter. Dragoon Set Up. In any event, try to take advantage of this and get Terra back as early as possible. These abilities are all fired from the same large device. Party members have two rows, but enemies have no row mechanic (although Ozma will be "out of reach" without long range weapons unless the player completes the friendly monsters sidequest). If you recruit her, but not Strago, her ending will be changed to compensate for the lack of Strago (and said scene is somewhat more amusing than her standard one if you ask me <_<.). To change who appears in world map, the procedure is almost the same. And why didnt they give us an indication of that?. The main items you want are Dragoon Boots (which are store-bought, at very worst), Dragon Horn and Holy Lance to get the combo started. If you're wondering, there are a total of two equip differences between Terra and Celes. Magical damage isn't affected, and you'll deal with plenty of enemies who love to use powerful magic attacks. In Final Fantasy VII, Barret can obtain the Drill Arm and Chainsaw as melee weapons. Bushido, Blitz and Tools ignore back row decrease, as well as the Flail, Morning Star, the Boomerang weapons Locke gets, and any Thrown weapon will ignore row penalty. Tools are pretty much always the better option, especially early on. If a tool has multiple abilities, they are chosen randomly at the listed rate. Metamorphose doesn't take Death Protection into consideration, nor is the Hit Rate affected by Magic Evasion. Take advantage of this as soon as you can get the items (Coliseum guides can help with this.) In the Magitek Factory, it might be wise to give Locke Ramuh; he doesn't have any way of hurting enemies otherwise due to their high defense, Genji Glove be damned, so Locke would like at least something, and Thunder, let alone the Ramuh summon, give him at least something approaching damage there. Shadow's Throw skill set can throw many weapons. Or you could use those Sakuras I told you to buy if you want, as they're slightly weaker, but MUCH cheaper than Darts. If Cyan uses Wind Slash on anything but his LAST hit of jump, it'll be used on the rest of the actions (due to a different bug that WOULD be beneficial), however Cyan won't come down, and become "Invisible" thus he can't be seen or manually targeted. So, instead of dedicating a section of this guide to Gau's Rages (which realistically would take 7-8 sections alone, I'll simply point you to a few great Rage guides I found across the internet: Gau is someone who might prefer Front Row, if only cause he'll always have that Physical as an option; this especially rings true for the famous Stray Cat Rage, since Catscratch does not ignore row. Now, there's also the issue of Metamorphose being an attack that sets Death and doesn't respect instant death immunity whatsoever. Instead, Tools can be used by Edgar and Gogo as weapons. Edgar's skill set, Tools, is based on what Tools he has. Current features include a map editor, event editor, battle and monster editor, and attack animation editor. A major question with characters that is asked is "how should I raise this character?" Basically, use a very specific Combination of moves in a fight, and now slots won't be rigged against you, ever. Just use Raging Fist right on the spot, and he dies. . A player character can either fight in the front row or the back row. From the late 50's levels onward (considering you leveled your magics/espers and have decent gear) you destroy EVERYTHING (final boss included). The front row is like the frontlines of a battlefield. Shadow does not have interceptor on the FC. The Ragnarok sword should be turned into the Lightbringer right away; there is no reason not to. As a Reminder, Strago can STILL learn things if he is dead. Actually, almost everything ignores row in general. Psycho Cyan Glitch! However, due to that strong weapon mentioned above, it might not be a bad idea to give Sabin a Black Belt; he probably makes most use out of it compared to other characters, sans maybe Cyan with Kazekiri or Locke with Hawk Eyes. Barret, Red XIII, Yuffie, and Vincent have long range weapons, and all characters can equip the Long Range Materia to deal ranged attacks. Pity he can't use her equips. Beyond all the changes, these re-releases are bursting with the same delightful content they've had for decades, including Final Fantasy 6 Pixel Remaster and its classy king, Edgar. Gogo *CANNOT* uncurse the Cursed Shield. Ah, that's good to know. Shove Mog in the Back Row, and give him Dragoon Boots. This functions works the same as in the original game. Row is generally used in combat to restore the correct row to Characters during a Back Attack, but it can also be useful to move vulnerable Character to a safer position. All of them have a special command sequence, though, you can check that up yourself in game. I'll list what they do, and how to get them, generally (meaning not EVERYWAY). If the Beret is equipped on Relm, the Sketch Rate is increased by about 33%; in the above example, Sketch would now have a 120% Hit Rate (it will never fail.) However, you can't perform actions with him either, so really, you just kind of lost a character permanently. One last comment. Final Fantasy IV: The Complete Collection, Final Fantasy Tactics A2: Grimoire of the Rift, Final Fantasy Crystal Chronicles: Ring of Fates, Final Fantasy Crystal Chronicles: Echoes of Time. Same with anyone who uses dragoon boots or edgar without. Its the best character guide Ive ever seen for FFVI! There are 8 of them, all with unique abilities. Minor loss of defenses from Golden Armor is worth the boost to Vigor and Speed you get from it. Press question mark to learn the rest of the keyboard shortcuts. There you go, if you don't think those odds are too bad, go nuts, kiddos. . Morning Star doesn't hurt if you want to keep her in the back row and use her as a fighter, just be sure to give her Genji Glove. She has enough MP to last her in the early parts, and you want your healer to not die. He is the first playable Gambler in the series, and his attacks and abilities have a strong element of chance. ABSOLUTELY NOTHING! Tools can be sold and re-obtained later. Put Setzer in the back Row. mine never works out how i want it, my back guys start the fight in front , and when i change it , they then still start in front attacked from other way . I like putting sabin in the back row until late game. The chars who appears on world map . Sure, its only one more line, but still. The game will give the same dialogue if he's in your team, but the discount won't occur (maybe cause they have less respect for him following the orders of someone else? Basically, this makes Cyan attack an unlimited amount of times due to some combination of glitches; before you say anything, people tend to throw this out for Cyan's worth cause its no better than abusing that old Vanish/Doom glitch. Breath of Fire 4 Chrono Cross Final Fantasy 1 Final Fantasy 2 Final Fantasy 4 Final Fantasy 5 Final Fantasy 6 Final . This is handy as Safety Bits aren't the easiest things to come across, so an advantage to using Shadow is sort of like adding an extra Safety Bit to your options, which is never a bad thing. In the Final Fantasy Trading Card Game, one of Edgar's cards can use the Drill ability. Essentially, theres a way to skip recruiting Celes altogether in South Figaro, and finish it with Locke alone. The Swap Rows returns as a command and it functions the same way. Final Fantasy Wiki is a FANDOM Games Community. Due to how he works, hes always using Physicals anyway, the game just randomly replaces them with some other action. Setzer brings a mix of physical and magical prowess to the party, leaning more to the former. If it was on Terra for the Lethe River, then be sure to remove it form her before doing Lockes scenario! Though, honestly, with that 255 Defense score, something tells me Mog won't care about physical evade much. If the move does damage, the attack is based off Relms Level but the enemies respective stat (This is actually why Sketch in general never does good damage with any regular damage move. This item has been removed from the community because it violates Steam Community & Content Guidelines. Edgar won't really be using his weapons ever at this point (Autocrossbow is flat out better), and Locke has nothing but his physical, hence its the best use of it. For Helmettough call, you might want Green Beret for overall defenses, Priest's Miter for that quick boost to MP, or Magus Hat for that boost to Magic Power, its your call. The reason is because having never met Celes, the game never properly replaced Moghan, the placeholder moogle from the Save Terra sequence, with Celes, so it just uses the character in that slot. +5 to Magic Power and higher Magic Defense is a lot more useful than a minor defense boost from the Mythril Mail, especially considering Magic is going to be quite helpful in the next area. In fairness, weapons like the Sniper or Wing Edge have some situational use that you may be able to take advantage of, but for the most part, Valiant Knife is his weapon. I can see taking it off if you wanted to give him Lightbringer, which naturally is never a bad idea (unless you're still using Master's Scroll). That relic should be somewhat a staple on Mog. Umaro is a decent Coliseum Candidate since you know exactly what he'll do, in essence. words, there's a 1/256 chance it'll miss). The first one is obtaining rare items in quantities hitherto not thought of. All of Edgars Tools are long range as are all of Setzers unique weapons, and both Strato and Relm are Magic-focused. I call this minor since it won't mean much in the long run, given its related to what spells she can learn. Hell get him back in the WoR, though, so dont worry. So this counts for attacks like Fang and Flurry, which is not something you want to take advantage of. Avoid if possible. The young Cloud appearing in the Nibelheim flashback is also in the back row. Metamorphose is the attack performed by the Ragnarok Esper when summoned. Don't even need to be 50's I'd say just teach everyone Ultima then start spaming. In Dissidia Final Fantasy Opera Omnia, Edgar's first three skills are based on the Auto Crossbow, Drill, and Chainsaw, and deal additional damage to Machinery-type enemies when integrated and mastered. Strago - Lore Information/Analysis - Part 1, Strago's Lores are all gotten from monsters, besides the initial 3 he, Strago - Lore Information/Analysis - Part 2. Sabins section could use the addition of the blitz button combos. Crediting you, and pointing out there may some be some differences as this was for this version? Keep Mog with a Holy Lance (which you should try to get ASAP) or Radiant Lance at all times. Speaking of Armors, Minerva Bustier all the way once thats available. Deals the same amount of damage from the Back Row; But, you can Steal the Ragnarok sword in the final battle so you can have both if you go with the Esper. Normally, this doesn't matter, however, whenever Celes rejoins with her level refactored, should she somehow his level 32 without Confuse being learned, she won't learn it due to this oddity in spell listing. Remember that Shadow CAN be turned into a makeshift Thief with the Thiefs Knife, due to its random Mug aspect. I suppose I can give a quick explanation on their algorithms though (these wont be EXACTLY how they work, but yield a good estimate. Its quite depressing considering a lot of old strategies that suggested Genji Glove + Offering for the SNES version use to single Cyan out as a good candidate for that cause hes a Strong Fighter. Tools are found as weapons throughout the game, and as long as a tool exists in the player's inventory, it can be used against enemies. Ultima Weapon now acts like a normal 255 Power Sword, for example, same with Valiant Knife acting like a normal 159 Attack weapon. Zozo is not a place to take lightly, and you don't want to suddenly have Shadow leave you there midway, even if he is pretty good there. I guess if I'm finding the game too easy I can just not use it. Regardless of how hard you try, Gau will always have empty slots in, Despite them appearing on the Veldt, Proto Armor and LIVING King, Roulette used by Ahriman from Gau is *NOT* the same as a normal, Despite how they appear in the Veldt, Proto Armor is not a rage-able, Gau is also one of two characters who can actually become immune to. Similarly, when you get the Dueling Mask, that should be a staple on Gau. Also "The timetime, has come." In the WoR, Shadow can get a plethora of nice elemental weapons to throw at enemies, and abuse just about any weakness in the game (besides Wind, which I said earlier, requires Sakuras.) The characters in the front will be attacked first and more often, so keeping weak characters behind where they will be protected. Sad but true. When Mog uses a dance, you lose control of him completely, unless he dies. Or you could try and kill him with damage, but given Vargas' HP, and how he hits you with a Countdown Effect, you'd need to be really high leveled. I think it should be obvious by now, especially with his ability to equip the Morning Star, Strago should go into the back row. Of course, if you are using Locke for the purposes of, say, Lightbringer, you probably aren't using Master's Scroll (or rather, you SHOULDN'T). Sabin goes in the back row, like most characters. You can help the Final Fantasy Wiki by. The Throw command and Coin Toss are also considered long range. This also applies to getting the Chain Saw in Zozo. If you believe your item has been removed by mistake, please contact, This item is incompatible with FINAL FANTASY VI. I suggest you make use of this. Just a random piece of useless info! In these battles, the enemies in the back row are out of reach of melee attacks until all front row enemies have been defeated, at which point the party moves forward (so the formerly back row enemies are now in melee range). This is the best way to make Strago worthwhile. The player can change whether they want two or three characters in the front or back row in the menu screen, and can temporarily force all party members to change rows in battle by selecting the Change, Swap, or Swap Rows command, which players can find by pressing on the control pad or control stick. Fixed Dice, unlike other Defense Ignoring weapons and abilities, do NOT ignore Multipliers, oddly. A common row setup from the original Final Fantasy III. Even Umaro, with the ring that gives Protect/Shell, doing reduced damage will still let him outlast enemies. Do NOT buy Shadow when you get the chance in Kohlingen. Don't forget to nab the Drill and Flash when you go through Figaro again! Does the 5th (payed) slot make the game too easy? In most versions, characters in the back row can only be hit by magic and bow attacks, and can only attack with bows and magic themselves. Or rather, unrig the slots that are rigged against you. At least, the physical ones. Keep Cyan in back row until you get Kazekiri for that matter; Kazekiri gives Cyan a reason to use his physical, any other weapon outside of Zantetsuken does not. This is also nice when trying to get, say, Celestriads by stealing from Galypdes, as you can give Gogo nothing but Steal to insure he will do nothing but that (I suggest giving him a Brigand's Glove too, just so the fight will end within a reasonable time.) This is because with Gogo, you aren't restricted to a single (reliable) Ragnarok summon a fight. Shame, really. Master's Scroll + Brigand's Glove, the never ending myth. Unlike most character configuration changes, character row may be changed even while in a dungeon. If you did not recruit Sabin in the WoR, Edgars ending scene (which he shares with Sabin) will be changed to compensate for the lack of Sabin. Final Fantasy VI Weapons. He can copy a Ultima + Quick cast followed by 2 phantom rushes or whatever else you need. The slots trick doesn't work? All rights reserved. I'll be listing the options in order of difficulty (so first is easy to get, the last is nigh impossible), per se. Make sure Banon is in the back row, this is essential. ), players may change row out of battle but not in battle. Similarly, this would be the time Shurikens start falling behind sadly, however, at the same time, Fuma Shurikens are store-bought, and are relatively cheap, so stocking up on 99 of those should be a priority if you're using Shadow. Theres a way to rule out the rigging of slots entirely, such that you can get whatever you want so long as your timing is right. So I'll just say that, and move onto the next point which is much later in the game! . They will experience the same increases/decreases to damage as the player's characters do, although killing the front-row enemies typically moves back-row enemies forward. This is because the game randomly checks to see if his "Fight" will be replaced with Tackle, Character Toss or Snowstorm, and Black Belt does nothing but counter with a "Fight" command. As a result, all Berserk does is increase his damage of his basic physical (and possibly Storm) by 50% (Tackle and Character Toss ignore defense, so they ignore this bonus.) If you don't have enough Green Berets for the Narshe battle sequence (this depends on how many Satellites you fought on the Veldt), get a Magus Hat for Celes too. It is the best helmet in the game in every possible way (barring the Saucer, which barely beats it in Magic Defense, and in Defense if you're an imp, but that hardly counts), so take advantage of it. Never give Relm a Brush. Only reason to give Mog that Gladius is if you want Mog to have extra defenses. I know I said get Lores ASAP, but I feel this one deserves its own mention, since Grand Delta is well above other Lores in damage; only Aero comes anywhere near it (doesn't hit defense so has potential for higher damage and can hit a weakness to boot.) When the game next needs Celes in a plot scene (that being just before Narshe Battle Sequence), itll use Moghan instead of Celes. For some reason my Gogo has 999mp at level 99. The special command that is unique to this character, If a character uses the Fight command while at low HP (less than 1/8 of maximum), they have a 1/16 chance of using this, The character's starting Vigor score; this does not increase with level but may be permanently increased with esper bonuses, The character's starting Speed score; this does not increase with level but may be permanently increased with esper bonuses, The character's starting Stamina score; this does not increase with level but may be permanently increased with esper bonuses, The character's starting Mag.Pwr score; this does not increase with level but may be permanently increased with esper bonuses, The character's base Bat.Pwr score; this is augmented by equipped weapons but cannot be permanently increased, The character's base Defense score; this is augmented by equipped armor and relics but cannot be permanently increased, The character's base Evade % score; it is shown in, The character's base Mag.Def score; this is augmented by equipped armor and relics but cannot be permanently increased, The character's base MBlock% score; this is augmented by equipped armor and relics but cannot be permanently increased; due to a bug, MBlock% is used to evade physical attacks instead of Evade %, The character's base HP score at level 1; this increases with level and may be increased further with esper bonuses, The character's base MP score at level 1; this increases with level and may be increased further with esper bonuses, The first time a character joins the party in each of the World of Balance and the World of Ruin, their level will be increased to the average party level modified by this number; Terra begins the game at level 3, While running, the character's run value increases by a value in this range at regular intervals; they will successfully run when this value is greater than or equal to the encounter's run difficulty. Check out the chests to find 5,000 gil, an Earring, a Thief's Knife, a Reflect Ring, a Thief's Bracer and a Hyper Wrist. For most monsters, that percentage is 12.5%; therefore, you can assume that unless mentioned specifically below, the chance of getting the item you want with any given summoning of Ragnarok is a lowly 3.125%. Battles that are Pincer or Side Attacks have no rows, but the player is still able to use the row command. It sounds nice and a decent alternative to Master's Scroll for Wind Slashes, however, there is a bug associated with it. Magic, bows, and boomerangs deal the same amount of damage regardless of row. I mean, it doesn't totally negate damage, and even then, it's only physical defense that goes up when they're in the back row. In some battles the Change command to change row is grayed out. Whew, this guide was a PROJECT! Strago can actually get some obscure status' easier than others! Thank you guys, that's a bit weird for Cyan and Sabin, I would have 100% let them stay in the front row honestly xD. He will be able to do 8 Cat Scratches in a row so even though the Impartisan lowers his Strength, Cat Scratch will boost his Attack Power so much that it won't matter, and he'll do the Attack 8 times, as I said. No. It is only visible to you. By having more characters in the back row, the character(s) in the front row will be attacked more frequently. Instead, get there, choose "Wait", and when the clock hits "0:05", Shadow will come, and all is well :). But, the Paladin's Shield also teaches Ultima, and technically the Magicite Shard item also may summon Ragnarok to do the same job. The problem with Terra is the 9999 damage limit, and once you get to Ultima nuking, her magic advantage does not matter, and Trance does no more good. This game was the first to introduce back attacks. Just press action command twice and the char photo will move to right. all of setzer's weapons are long range as well as: wing edge, sniper, rising sun, boomerang, flail, morning star, hawkeye, and full moon. That means if Metamorphose hits, you have a 25% chance of getting the item you want. also, all "jump" damage is long range as well. This is most likely a bug. if equipped with any other weapon, you do 1.5x damage. Well, seeing as Sabin is the other element required for that, I think it belongs in this section or something, so yeah, you need Sabin to trigger it. Setzer's dice weapons (Dice, Fixed Dice) are fixed damage based on totals and thus also ignore row. The ability Long Range is exclusive to the GBA and 2013 versions, and is the Level 3 ability of the Gladiator class. A character covering for an ally with the Cover Materia still takes half damage from attacks even if covering for an ally who is in the front row. So don't start getting annoyed when Strago gets killed midway in the fight, if he's seen the Lore, he'll learn it. Grab a 2nd Magus Rod ASAP, that way, you won't have to fear problems about using Relm w/ Strago or Gogo. This might sound odd, but when Shadow first joins, take off his armor, and give it to Sabin, and vice versa. Create an account to follow your favorite communities and start taking part in conversations. I will put Locke, Terra, and Celes in the back row if theyre equipped with certain weapons, but most of the time I keep my characters in the front row. So i've got it on the SNES classic and read that characters in the back row get way more defence while only losing damage on the "fight" command. Betting a Fuma Shuriken yields a Pinwheel, for beating up a fairly easy enemy in Chaos Dragon. GENERAL MOGHAN! Here known as Row Change (, tairetsu henkou? Bushido, Blitz and Tools ignore back row decrease, as well as the Flail, Morning Star, the Boomerang weapons Locke gets, and any Thrown weapon will ignore row penalty. IIRC, there is a bug where once you steal, the game will claim you steal that same object several times in a row, regardless of target, even though you only steal it once. Set 1 50% of the time. Master's Scroll halves ALL physical damage a character has, including stuff it doesn't effect directly. The player can change whether they want two or three characters in the front or back row in the menu screen, and can temporarily force all party members to change rows in battle by selecting the Change, Swap, or Swap Rows command, which players can find by pressing on the control pad or control stick. Shadow has a unique Relic (well, shares it with one person; that person should be obvious because they come EQUIPPED with it) in the Memento Ring, which is functionally identical to the Safety Bit. This is when Celes actually passes her up with her defense and her better fighting abiility. When Edgar first joins, give his Mythril Blade to Locke. Celes, like Terra, naturally hits the MP Cap at level 99, so if you're a perfectionist in this regard, its worth noting Celes NEVER needs an Esper Boost in MP (and yes, her theoretical MP score WOULD be in the 4 digits as well). Got the Sephiroth amiibo! If Locke is in your team when you do Gau's Father sequence alongside Edgar, you'll get an extra bit of dialogue (and extra bit of Gau makeover) in that sequence for added humor. i even think that Cyans Swordtechs work the same from thhe back row but i have to check on that again:). See, for some reason, Celes learns two spells (Haste and Confuse) at the same level, which isn't that weird, until you consider they're actually listed separate from one another, with Berserk being in between both (so the order would be Haste -> Berserk -> Confuse.) This means if you think you are slick in buying an Auto Crossbow before talking to Edgar, all you did was waste money, as you are about to get one anyway. Chocobo Suit exists if you really want to raise her physical stats, but probably isn't worth it. Physical damage to one opponent. Damage Dealt and Taken. Common knowledge by now, but if you have Edgar sleep at Figaro with Sabin in your team, you can trigger a scene with both characters explaining their past, and the usual resolve happens. Also gets one more line if she's in your party for when you meet up with Locke in the WoR. All rights reserved. Monsters can also be in the back or front row, depending on the placement of their allies. HOWEVER, after you beat Cyan's Soul, Cyan learns ALL Bushidos at once, regardless of level.Sword tech's listed in order of level. In the original Japanese version of Final Fantasy VI, through a bug it was possible to equip any item as a helmet. Not all formations use the cover system, and the columns are not specifically mapped to the enemy's location, so an enemy appearing behind another will not always be untargetable. Attacks dealt with the normal Attack command, Added Cut, and 2x-Cut are the only abilities affected by row, meaning Limits, Morph, D. blow, Slash-All, and 4x-Cut deal full damage from back row. This guide overrates Terra in relation to Celes. Something to take advantage of when you want normal store-bought items (like Hi Potions and such) which can be bought anywhere. Speaking of Weapons, never use Edgar's Fight command in the WoBor heck, never use it unless he's equipped with Lightbringer or Fight happens to be labeled "Jump." So a level 40 Relm will have about 80% success rate on a level 50 enemy. Give her the Swordbreaker, the evasion boost will benefit her better than anything else, for the most part, barring maybe that Angel Brush's Magic Power. This way, you can get an early Mythril Shield, and Mythril Pike. Change), Change, Swap Rows, Rear, or Front, is a recurring term and battle command in the Final Fantasy series. Similarly, that Tabby Suit you got from the mountain should go to him; slightly worse defensively than the Chocobo Suit or Gaia Gear, but the Magic Power boost is worth it, and unlike Relm, he doesnt have access to the White Dress, so its the best hell get. The enemy ability Magnet reverses the party's rows. a fight if you summon Ragnarok. The Tools command may also be used by the . For two Lightning CP, Dulling Edgar and discarding an Edgar card, Drill lets the player choose a Forward and instantly Break it. Simply requires beating a boss (twice if you didnt do the first half earlier) that isn't particularly hard, especially if you grabbed the early Minerva Bustier via Coliseum, and she joins. If Falchions are too expensive, and Impartisans are too annoying to get, you could always try to stock up on Pinwheels at the Coliseum. Magic is almost universally unaffected by row. You can, however, should you get a second Thiefs Knife, use Genji Glove to up the steal rate some, by giving him 2 chances per attack to initiate the random Mug effect (ups the rare to 75% chance of using at least one Mug a turn, instead of 50%, in case you dont wanna do the math), and to increase the number of attempts at stealing per turn, a Black Belt can aid there, as each counter attack Shadow uses is another chance for him to attempt a steal. This man has it all a submersible castle, a wonderful brother, and no, seriously, a submersible castle. Better off just sticking to Thief's Bracers for raising steal odds. Helmet is obviously Mystery Veil, as that flat out kicks every other options ass, but armor is a bit different. Valve Corporation. Controls actions are the same as those that the enemy can use when under Confusion/Coliseum. Black Belt allows Umaro to use his other commands. Don't buy any equipment for her in South Figaro as a pre-emptive measure when she joins. Also common knowledge, but should be pointed out. As a fun random fact, Terra is one of the few PCs who at level 99, will naturally have 999 MP (actually her theoretical value is in the 4 digits, but there's that 999 cap), meaning if you're into getting that value for level 99 purposes, you never need to give her an MP boosting Esper. Valve Corporation. Art by Lux@_0x80002b on Twitter. Use that time for him to your advantage. A number of enemies switch to this state if they have a flying form. Both Ragnarok AND the Paladin's Shield require Locke to obtain. Beyond 127, Strength will register but it isn't necessary, which is why most people stop at 127. This game does not have a row mechanic for party members, but it does for certain enemies. There's another chest in here that's locked. No, hes not exactly reliable at it, and hes nowhere near as effective as Locke and Gogo, cause not only is it random, but lacks Thiefs Bracer too. DO NOT GIVE CYAN THE MASTER'S SCROLL IF YOU PLAN ON USING BUSHIDOS. The Row command is also found by pressing on the character's battle command window. Rather than removing everyone's skill set but Magic, Mimic and Item, it removes everyone's skill set but Fight, Mimic and Item, but then turns Fight into Magic. So far I haven't seen any significant benefit to having anyone in the front row. Typically, there are exceptions to the above rules. Strago is yet ANOTHER character who naturally gets 999 MP. ), then Party Formation (, pti hensei?). There are two uses the Metamorphose can have for you. Elemental Weapons should be Terra's weapon of choice, due to the Magic Bonus, and how she can often hit a weakness with one of them for optimal physical damage, especially if the random spell kicks (though probably requires Front Row here for best effects.) These typically resemble the same abilities from Final Fantasy VI in function and visuals, but are usually rebalanced for the relative game's combat system. Gogo's Ultimate Armor is the Magus Robe; yes, that store-bought item that Relm/Strago also get in Maranda. Cyan's skill set is learned through levels. The only thing you have to be careful of is equipment; the limited equipment options might hurt his performance here, so take that into account. if you are equipped with a lance, you do 2x damage with jump. Enemy levels are typically higher than your partys levels and vice versa in the case of stats, so Sketch takes the worst of BOTH worlds.). Should you lack the Fixed Dice, and are using Setzer, Man Eater or Gladius should be his weapon of choice, if only for their defensive applications. Totally worth it!! Set 1 50% of the time. When this occurs, characters in the front row are placed in the back row and characters in the back row are placed in the front row. If you want to Genji Glove it, and only have one, I recommend using Organyx, Man Eater, or Gladius/Excalibur/Holy Lance, depending on enemy. When Locke rejoins in the second half of the game, he should be given the Valiant Knife and really thought of as it being stapled onto him. However, by reaching Magic that high, your Ultima will most likely roll over and do 0. 99% isn't entirely accurate in this list; it's actually 99.609375% (in other In these battles the enemies also start with an empty ATB gauge and the player's first physical attack will deal double damage, as if the battle was a back attack. There are eight tools in total. For reasons unknown, and quite arbitrarily, after Terra speaks to Edgar for the first time, an Auto Crossbow gets added to your inventory for free. At this point, I think its pretty clear that until somewhere in the World of Ruin, Edgar's strategy should consist of "Spam Drill, Chain Saw, and Flash" for his most effective use in general.